|
The Rules for End Of Empire have been
written by Pete Malcolm & Tim Eagling. We set out to create a rule
system that would allow us to be as imaginative and creative as possible
with our campaigns.
The main rules cover:
The Game Turn
Movement
Skills; Shooting, Muscles & Reflexes
Attributes; Toughness, Hero Points & Victoriana
Tasks & Tests; Piece of Cake, Tricky, Difficult & Extreme
Combat; Hand to Hand & Missile fire
Courage
Hiding & Spotting
They also include information
about creating characters, healing and developing characters & social
class. The Rules Pack also has a variety of record
sheets for characters, campaigns and scenarios. There is also Pete's
first campaign. A four scenario campaign which moves from the British
Museum to the wilds of Africa. This campaign information includes all
the characters that were used from the Heroic General Smyth Brewster to
the nefarious Fez Brothers and all their minions.
The rules sets are individually printed and presented
in clear fronted acetate booklets.
You may purchase a set of End Of
Empire rules from Spirit Of The Game for only £5.00 including P&P. We can
accept all major cards through those splendid people at PAYPAL
The rules do not attempt to cover every
eventuality. It is hoped that as Games Masters, or players, design
scenarios and campaigns they will write extra scenario specific
rules. We will aim to post our additional rules on this site. These
additions will include; characters, tests, traps, spells, creatures
events. You are more than welcome to submit your additional rules for
publication on this site. Send your rules additions to
tim.eagling@line.net
|